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Variables and Grounding

Spindle supports first-order variables using Datalog-style bottom-up grounding.

Variable Syntax

Variables are prefixed with ?:

?x
?person
?any_value

Basic Example

; Facts with predicates
(given (parent alice bob))
(given (parent bob charlie))

; Rule with variables
(normally r1 (parent ?x ?y) (ancestor ?x ?y))

The rule r1 matches against facts:

  • (parent alice bob)(ancestor alice bob)
  • (parent bob charlie)(ancestor bob charlie)

Transitive Closure

A classic example - computing ancestors:

; Base facts
(given (parent alice bob))
(given (parent bob charlie))
(given (parent charlie david))

; Base case: parents are ancestors
(normally r1 (parent ?x ?y) (ancestor ?x ?y))

; Recursive case: ancestor of ancestor
(normally r2 (and (parent ?x ?y) (ancestor ?y ?z)) (ancestor ?x ?z))

Results:

  • ancestor(alice, bob) - via r1
  • ancestor(bob, charlie) - via r1
  • ancestor(charlie, david) - via r1
  • ancestor(alice, charlie) - via r2
  • ancestor(bob, david) - via r2
  • ancestor(alice, david) - via r2

How Grounding Works

Step 1: Collect Ground Facts

Extract all predicate instances from facts:

(given (parent alice bob))   →  parent(alice, bob)
(given (parent bob charlie)) →  parent(bob, charlie)

Step 2: Match Rule Bodies

For each rule, find all substitutions that satisfy the body:

(normally r1 (parent ?x ?y) (ancestor ?x ?y))

Substitutions:

  • {?x → alice, ?y → bob}
  • {?x → bob, ?y → charlie}

Step 3: Generate Ground Rules

Apply substitutions to create ground instances:

; Ground instances of r1
(normally r1_1 (parent alice bob) (ancestor alice bob))
(normally r1_2 (parent bob charlie) (ancestor bob charlie))

Step 4: Forward Chaining

Reason over the ground theory using standard algorithms.

Multiple Variables

(given (edge a b))
(given (edge b c))
(given (edge c d))

(normally path (and (edge ?x ?y) (edge ?y ?z)) (connected ?x ?z))

The join (edge ?x ?y)(edge ?y ?z) requires matching on ?y:

  • {?x→a, ?y→b} joins with {?y→b, ?z→c}connected(a, c)
  • {?x→b, ?y→c} joins with {?y→c, ?z→d}connected(b, d)

Wildcard Variable

Use _ when you don't care about a value:

(normally r1 (parent _ ?y) (has-parent ?y))

This matches any parent relationship.

Variable Scope

Variables are scoped to their rule:

; ?x in r1 is independent of ?x in r2
(normally r1 (parent ?x ?y) (ancestor ?x ?y))
(normally r2 (friend ?x ?y) (knows ?x ?y))

Safety Requirement

All head variables must appear in the body (range-restricted):

; VALID: ?x and ?y appear in body
(normally r1 (parent ?x ?y) (ancestor ?x ?y))

; INVALID: ?z not in body (unsafe)
(normally r2 (parent ?x ?y) (triple ?x ?y ?z))

Unsafe rules would generate infinite ground instances.

Negation with Variables

Negated predicates in the body:

(given (bird tweety))
(given (penguin tweety))
(given (bird eddie))

; Non-penguin birds fly
(normally r1 (and (bird ?x) (not (penguin ?x))) (flies ?x))

Important: The negated predicate must be ground after substitution. Spindle uses stratified negation.

Grounding with Superiority

Superiority applies to the rule template, affecting all ground instances:

(given (bird tweety))
(given (penguin tweety))

(normally r1 (bird ?x) (flies ?x))
(normally r2 (penguin ?x) (not (flies ?x)))
(prefer r2 r1)

Result: r2 beats r1 for all matching instances, so ¬flies(tweety).

Performance Considerations

Grounding can produce many rules:

FactsRule Body SizeGround Rules
1001100
1002 (join)up to 10,000
1003 (join)up to 1,000,000

Tips:

  • Keep rule bodies small
  • Use specific predicates to reduce matching
  • Add explicit superiority where grounded conflicts should resolve to one side

Arithmetic in Grounded Rules

Arithmetic expressions are evaluated during grounding after variables are substituted.

Bind Constraints

(given (item widget 25))
(given (item gadget 10))
(given (tax-rate 0.1))

(normally r1
  (and (item ?name ?price) (tax-rate ?rate)
       (bind ?total (+ ?price (* ?price ?rate))))
  (total-cost ?name ?total))

Grounding:

  1. Match (item widget 25) and (tax-rate 0.1){?name→widget, ?price→25, ?rate→0.1}
  2. Evaluate (+ 25 (* 25 0.1))27.5
  3. Bind ?total → 27.5
  4. Produce (total-cost widget 27.5)

Comparison Guards

Guards filter substitutions that don't satisfy the comparison:

(given (score alice 85))
(given (score bob 42))

(normally r1
  (and (score ?name ?s) (>= ?s 50))
  (passing ?name))

Only {?name→alice, ?s→85} satisfies (>= 85 50), so only (passing alice) is derived.

Evaluation Order

Body literals are evaluated left-to-right. Variables must be bound before they are used in arithmetic:

; CORRECT: ?price is bound by (item ...) before (bind ...) uses it
(normally r1
  (and (item ?name ?price)
       (bind ?discounted (* ?price 0.9)))
  (sale-price ?name ?discounted))

; INCORRECT: ?price is not yet bound when (bind ...) tries to use it
(normally r-bad
  (and (bind ?discounted (* ?price 0.9))
       (item ?name ?price))
  (sale-price ?name ?discounted))

Cross-Type Matching

Numeric terms match across types when values are equal:

(given (threshold 100))        ; Integer 100
(given (score alice 100.0))    ; Decimal 100.0

(normally r1
  (and (score ?name ?s) (threshold ?t) (>= ?s ?t))
  (above-threshold ?name))

Integer(100) matches Decimal(100.0) in comparisons, so this works as expected.

Variables vs. Manual Enumeration

SPL supports variables, so you can write a single rule:

; Single rule with variables
(normally r1 (parent ?x ?y) (ancestor ?x ?y))

Without variables, you would need to enumerate all ground instances manually:

(normally r1 (parent alice bob) (ancestor alice bob))
(normally r2 (parent bob charlie) (ancestor bob charlie))